SELECT ONE OF THE FOLLOWING TUTORIAL CATEGORIES
Introductory Game Tutorials
These tutorials illustrate several common features of the Defold Game Engine, to include: (a) Image Procedures, (b) Dragging and Dropping Game Objects, (c) various Game Object Movement Techniques, (d) Preliminary use of 2d Physics based Collisions, (e) Graphic User Interface (GUI), and (f) an introduction to Defold Levels, Messaging and Menu Development.
Defold Game Tutorials
Applying the techniques described in the Intro Section, build instructions for several simple games are provided, to include: (a) a simple Defold Game Template which incorporates animated splash screens and a menu linked to distinct game levels, (b) two simple games: CoinDrop and Balloon Pop, and (c) the framework for a preliminary Tower Defense game.
Active TactxStudios Projects
The initial project for TactxStudios is a pocket wargame: Red October -- focused on the Eastern Front during World War II - focusing on: (a) conforming with industry-standard game setup, duration of play and game mechanics, (b) integrating both heuristic and state-machine related optimization routines to provide solitaire play, and (c) incorporating high resolution graphics.