Defold Game Engine Tutorials

SELECT ONE OF THE FOLLOWING TUTORIAL CATEGORIES
 
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Introductory Game Tutorials

These tutorials illustrate several common features of the Defold Game Engine, to include: (a) Image Procedures, (b) Dragging and Dropping Game Objects, (c) various Game Object Movement Techniques, (d) Preliminary use of 2d Physics based Collisions, (e) Graphic User Interface (GUI), and (f) an introduction to Defold Levels, Messaging and Menu Development.
TowerDefense

Defold Game Tutorials

Applying the techniques described in the Intro Section, build instructions for several simple games are provided, to include: (a) a simple Defold Game Template which incorporates animated splash screens and a menu linked to distinct game levels, (b) two simple games: CoinDrop and Balloon Pop, and (c) the framework for a preliminary Tower Defense game.
RO_Grunge2

Active TactxStudios Projects

The initial project for TactxStudios is a pocket wargame: Red October -- focused on the Eastern Front during World War II - focusing on: (a) conforming with industry-standard game setup, duration of play and game mechanics, (b) integrating both heuristic and state-machine related optimization routines to provide solitaire play, and (c) incorporating high resolution graphics.
ABOUT TACTXSTUDIOS

TactxStudios has selected Defold as our game engine of choice.


Welcome to this new TactxStudios website; I am an Indie Developer startup focused on the design, development and cross-platform distribution of desktop (Windows and Mac), HTML5 and Android and iPad based pocket games. My objective with this website is to provide a venue where I can share my experiences in assessing the features of a leading 2D game engine -- Defold Version 2 -- and in the process provide the reader with a set of tutorials which describe how to build browser and tablet based games.


ENJOY THE TUTORIALS

 
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